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This package contains two games for the price of one :


Opus 1 : Utopia - RPG

Welcome to the world capital, flying and futuristic technopole Utopia.

Investigation / investigation game where you have to find the terrorist who laid the bomb in the lab where the Eternity500 was designed.

Investigate, travel by shuttle train via the statioport or by flying car through the city. Interrogate passers-by, cybernetic droids, robots or zonards by defeating the traps of the Mafia and its abuses.

Visit incredible parallel worlds in Real / Semi-Real / Semi-Virtual or Full Virtual mode to restore the matrix variations from which the Matrix suffers.

Opus 2 : The Era of Renewal

Welcome to Utopia (one and the same nation "the

cited "world", with only one is the same capital

"Utopia" international market

major cities of the five continents.),

vast flying technopole.


In the distant future, we are in the era of

Renewal, which follows the Cyberpunk era (which

takes place in the near future) where the first happens

opus from the game "Utopia-RPG."





During the Cyber-punk era, the world sinks into a

terrible decay (overcrowding, disasters

ecological, natural and energy resources

almost exhausted, malnutrition, ill-distributed wealth,

gaps in social disparities, civil revolution,

armed conflicts, etc.) and at the same time, the

technology makes a giant leap in all

areas of human knowledge (I-a, IT,

medicine, cyborg, robotization, etc.)


Following this, during the Renewal era, the world

slowly rises from the ashes.

Little by little, technological progress is such

that ecological solutions are found for

improve the lot of the earthly population.

The world is slowly emerging from the deep coma in which

he was immersed.


Under the effect of global warming,

most of the globe is fled underwater.

(It is for this reason, moreover, that you can

find that the adventure card contains

many islets in the middle of the ocean ...)


What is more, there is more or less in all

fields, whether artistic, architectural,

scientific, technological, etc. A return to style

artistic ancient (future-ancient) or middle age

fantastic (medieval-futuristic.)


It is not necessarily yet very visible to our

present time or even in the near future ...

But in the more or less long term, we will get there.


Some examples ...

- The first electric cars no longer make

noises.

- Cars are flying and therefore less cars

in the streets (see not at all.)

- We are now designing farm buildings,

several floors, to use fewer areas

terrestrial, which leaves more room for trees and

to vegetation.

- Technologies are becoming more and more

miniature, therefore invisible and soundproof, which makes

think a little bit about techno-magic.

- Dress fashion sometimes reminds us of a comeback

in the past.

- Energy resources have also changed

(fossil fuels are becoming scarce, giving way

to more ecological energies ...)

- The buildings are becoming greener, asking

building materials closer to the

nature (wood-based building, building with walls

floral, etc.)

- Etc. Etc. These are just a few examples ...



Between two attitudes, sometimes ravaged, sometimes

rising from the ashes, the world has come to

the era of Renewal and it is in this universe that

play your game.


Virtual Worlds

In the near future, computers have been replaced

by projection headsets which allow

reconstruct everything the five senses can

pretend to control machines remotely and

project in a matrix in semi real, semi mode

virtual or full virtual.

Sometimes the virtual has implications for the world

real and vice versa, so that it can

cause disruption.

It is therefore possible to walk in worlds

virtual. The most common of them is a world

fantastic medieval, which you can access

to accomplish your mission.



Some game tips :

- Regularly save your game.

- At level 1 some "big monsters" are too difficult

to fight. We must therefore flee (key 0 to return

basic menu) while waiting to get stronger.

- Bring a notebook and a pencil to take notes.

Note which places have already been visited, etc.





Content of the two games :

- Over 100 Monsters

- Several hundred objects, weapons and armor

- About ten career levels

- Many maps very well done

- Forty puzzles

- 4 Game Modes (Real, Semi-Real, Semi-Virtual, Virtual)

- A hectic story, many hours of play.


Designer: Christophe Vanhille

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