"Hyper Portals" opens the doors to three different dimensions that a computer game can offer. The ideological continuation of the project "Get Achievements for Achievements", explores abstractions and meanings.
Choose which portal to enter.
Go through the levels of the mini-game.
Look for chapters of history.
Features of the game:
Read the text, communicate with the author of the game
Make decisions and make choices
Move between scenes
Get achievements
Follow the plot and the texts in the game, the choice has consequences
There are several plot branches in the game
Interesting facts about the plot in the game:
An interesting fact about the doors.
At the end of the 60s, the group "Doors" was very popular
Randomness plays a very big role in general, I think. Randomness plays...
It's always all about perception
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